Ck2 how to prevent vassels from getting

Strategy-Zone.de

Re: need help regarding tribe & feudal system

Contribution from Fairas ┬╗Wed 7th Mar 2018, 12:42 pm

As a beginner, it is better to start with an empire in the feudal system (or the Iqta, the Muslim system, which, however, comes very close to the feudal system). Tribe and horde are much more difficult. The game is also generally easier if you start within a strong religious community. In terms of Catholicism, I would call it one of the strongest overall, but not at every starting point and with every starting position.

So why not have a classic start in France, Germany or Italy (very easy) or also England and Spain (as I said, depending on the situation, also quite easy)?

Of course, I don't want to force you to play a game ... It's only meant as a tip.

-

The vassal succession warning is a tricky thing that you don't necessarily have to understand to survive in CK2. Basically for every king / empire there is the Crown Law of Title Inheritance, which, if active, prevents vassals from inheriting their titles outside the realm. But that applies to each title separately. So one vassal can be lost and another not. In addition, as far as I know, it only applies to de jure vassals, so if you did not even belong to a de jure duke of your kingdom, the duchy may be lost in the event of a successor.
However, I have made the experience that although this symbol appears very often at the top, I rarely actually lose land in practice. Therefore I simply ignore this symbol with the vassal succession warning.

-

You get entitlements as follows:

With your chancellor, you can claim individual counties but also a complete duchy (the second goes from a diplomacy value of the chancellor of 15).
Furthermore, by creating a title, you receive a de jure claim to all associated areas. So if you create a new kingdom with 51% of the lands, you can conquer the remaining areas.
A claim to a title can also be inherited. This also applies to counties and duchies, but is particularly interesting for kingdoms and empires. All children of a ruler are entitled to his title. They pass this claim on to their children. You can achieve such a claim (usually only in the next generation) through skillful marriage. The simplest method would be to marry another queen as a king, then your inheritance will later receive both kingdoms. However, this only works if you do not have an inheritance, otherwise a possible second son will get the other kingdom.
But even then you can conquer the other kingdom, since you naturally have a claim to your brother's kingdom.
And last but not least, you can enforce the claims of other people (in the best case members of your dynasty). But they don't always become your vassals. First of all, they have to be lower in rank than you. If you are a king and you conquer a kingdom for someone else, then he just gets his kingdom and you get nothing. If the title is lower and the claimant is already your vassal or belongs to your dynasty, then he will also become your vassal with his new title.

From the whole system you can certainly think of all sorts of models of how to conquer new land. For example, you are a Catholic king and would like to conquer with your Catholic neighbor? Not easy. If you are lucky, there will be a Muslim or pagan claimant on your neighboring kingdom. If you now implement this claim, you can then comfortably conquer your now Muslim or pagan neighbor with holy wars or even a crusade. Pretty nasty

If you have the latest DLC Jade Dragon, you can now conquer areas much faster than ever before with the new Vassalization Reason. I took over the whole world with this DLC (and everyone else) a while ago. Mainly only with the war reasons vassalization and holy war. So completely without inheritance and complicated marriage.
"Fear is the path to the dark side."

Yoda